Projects

A collection of projects I've worked on.

Featured

Monte Carlo Simulation

Developed a simulation for electron transfer in organic semiconductors using deep learning to reduce computation time. Achieved 5% experimental accuracy compared to traditional methods.

PythonDeep LearningMaterial ScienceResearch

User Authentication Service

Designed a dedicated authentication service written in Rust, working with NGINX to provide API-level user access control with high performance and security.

RustNGINXAuthenticationSecurity

Automated ETL Daemon

Created a fault-tolerant Rust process to retrieve large datasets from warehouses. Features robust logging, configurable scheduling, and error recovery mechanisms.

RustETLData PipelineAutomation

Other Projects

Tower of Apparition

Developed and published a puzzle/RPG game using the Bevy engine. Features custom game mechanics, progressive difficulty, and engaging gameplay.

RustBevyGame Dev

YOLOv8 Object Detection Integration

Integrated Python-based YOLOv8 models for custom object detection features in production environment. Optimized for real-time processing and accuracy.

PythonYOLOv8Machine Learning

WebAssembly Performance Modules

Developed and deployed WebAssembly modules for performance-critical components shared between web frontend and backend services. Achieved near-native performance in browser.

WebAssemblyRustPerformance

More projects on GitHub